Release 1824031 Issue 6420 Microsoftdirectxshadercompiler Github
Release 1.8.2403.1 · Issue #6420 · microsoft/DirectXShaderCompiler · GitHub
DXC 1.8.2403 Release · Issue #6203 · microsoft/DirectXShaderCompiler ...
DXC mesh node preview release · Issue #6406 · microsoft ...
LIBXML2 not found · Issue #669 · microsoft/DirectXShaderCompiler · GitHub
GitHub - MethanePowered/DirectXShaderCompilerBinary: Pre-built binaries ...
[D3D12] Support buffer reference for DirectX 12? · Issue #4469 ...
Shader compiler doesn't generate a loop where one should exist · Issue ...
[SPIR-V] Default layout rules can not create Shader for Vulkan. · Issue ...
Upgrading from 5_1 to 6_0, dealing with unused shader resources · Issue ...
Resolve PRERELEASE-TODOs for shader model 6.8 · Issue #5699 · microsoft ...
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How can I build `dxil` and `dxcompiler` as a static library? · Issue ...
Releases · microsoft/DirectXShaderCompiler · GitHub
DXIL support for Direct3D11 · Issue #621 · microsoft ...
DXC generates SV_Target MDNodes for unused render targets · Issue #4729 ...
[Feature Request] Disallow Quad Any before Shader Model 6.7 · Issue ...
Add D3D_SVC_BIT_FIELD to D3D_SHADER_VARIABLE_CLASS · Issue #5169 ...
Add support for printf in DXIL · Issue #5980 · microsoft ...
DXC not optimizing out code related to groupshared · Issue #4701 ...
Dxil documentation updates · Issue #160 · microsoft ...
[HLSL2021] Vector swizzle on bitfield crashes DXC · Issue #4758 ...
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Error MSB8066 when trying to build compiler · Issue #5420 · microsoft ...
Anyway use dxc in uwp at runtime(without load dll)? · Issue #3680 ...
Dynamically linked CRT breaks deployment · Issue #5178 · microsoft ...
Multithreaded shader compilation · Issue #79 · microsoft ...
Library reflection does not match with Shader reflection · Issue #2184 ...
dxil.dll: Use Hybrid CRT linkage or static CRT in releases · Issue ...
Runtime loading dxcompiler on mac/linux · Issue #2680 · microsoft ...
Feature Request: Shader Decompiler · Issue #4525 · microsoft ...
Support SPIRV -> DXIL · Issue #4969 · microsoft/DirectXShaderCompiler ...
DXC hangs when compiling shader code for work graphs · Issue #7141 ...
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Dynamically linked CRT breaks deployment · Issue #5178 · microsoft ...
Include SPIR-V backend in official releases · Issue #2443 · microsoft ...
dxapi compiler cannot find include files · Issue #3351 · microsoft ...
Raytracing shader compilation failure without output · Issue #3324 ...
Provide callback for custom include handler · Issue #4610 · microsoft ...
Not know how using API(Megascans/Quixel) use JSON/syntax codes · Issue ...